AI Insights · Timothy · October 2024
Top 5 Horror Games Performance in Peru Q3 2024 on Unified Platform
Explore the performance trends of the top 5 horror games in Peru during Q3 2024, featuring key insights on downloads, revenue, and active users from Sensor Tower.
During the third quarter of 2024, the horror game genre in Peru saw remarkable trends on the unified platform, encompassing both iOS and Android. Here's an analysis of the top-performing horror games, based on data provided by Sensor Tower.
Identity V from NetEase Games exhibited a significant fluctuation in its revenue, peaking at around $1.5K in early August before tapering off to $341 by the end of September. Downloads for this title showed a slight decline over the quarter, with numbers starting at 222 and ending at 130. Weekly active users remained relatively stable, hovering around 2.7K, with a brief spike to 2.8K in late September.
Dead by Daylight Mobile by Behaviour Interactive Inc. displayed a notable increase in revenue in late July, reaching over $1K, followed by a gradual decrease to $333 by September's end. Downloads saw an upward trajectory, peaking at 862 during the week of July 22, before settling around the 700 mark. The game's active user base consistently grew, starting at 20.2K and culminating at nearly 23.8K by the quarter's conclusion.
Five Nights at Freddy's from CLICKTEAM LLC USA maintained a modest revenue stream throughout the quarter, with a high of $163 in late July. However, there were no reported downloads or active user data available for this period.
Mystery Matters by Playrix demonstrated a consistent increase in revenue, ending the quarter at a peak of $145. Downloads were sporadic, with a notable rise to 156 in the last week of September. Active users decreased from 540 at the start of the quarter to a low of 294 in early September, before slightly recovering to 323 by the end.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc. experienced a decline in revenue from $116 at the start to $84 by September's end. Active users remained low and stable, starting at 46 and slightly decreasing to 39 by the quarter's closure.
For more detailed insights and data, visit Sensor Tower's comprehensive platform.